philo
- product design
- interaction design
- ux design
chapter
curated through intention
A narrow craft, a corner of science, a curiosity you picked up last month. Feeds bury these under whatever’s popular, and without a routine they fade until you remember them months later.
Philo gives them a daily home: three reads each morning, from interests you rank yourself, then it’s done. It’s built to be beautiful and to reward the attention you bring to it, because curating what you care about should feel like a choice you made, not a scroll you fell into.
thesis
Focused content. Expressive interaction.
chapter
premise
- fork
- an infinite feed or three reads each morning
- chose
- three, then done
- cost
- every engagement lever a feed has
- gain
- completion
A feed or three reads, then done. Three gives range without overwhelm, and it finishes in fifteen to thirty minutes.


chapter
curation
- fork
- one fixed color per domain or accents that follow your picks
- chose
- the first three picks claim the accents
- cost
- no color consistency between users, and picks four to six stay neutral
- gain
- the interface shows your
hierarchy, not ours


proposed, not built
- Film#8BBF00
- Visual Arts#0033EE
- Music#CC0088
- Architecture#E07020
- Literature#7B2D8E
- Science#0099AA
- Technology#3355DD
- Philosophy#8C6E3A
- History#A03020
- Economics#2D7D4F
- Health#D4653E
- Nature#4A8C2A
Twelve fixed colors collided at tag size. Your first three picks claim green, blue and pink, and the rest stay neutral.
chapter
Forty images, one publication.
- fork
- generate every image,
or source the real subjects - chose
- sourced photos for real subjects,
generated images for concept pieces - cost
- sourcing, licensing,
and grading every image - gain
- the edition reads as one printed object
Sourced photos and generated renders, pulled into one edition by a shared grade and per-image fixes, so a morning reads as one issue, not forty sources.
chapter
saved and history
- fork
- one global press state or one per surface
- chose
- one per surface
- cost
- no single press language
- gain
- touch is where the delight goes
History cards bloom with light. Saved panels sink like keys. Home has no press state; the panel opening is the answer. Touch is the one place the restraint relaxes, and interaction has the impact to be truly rewarding.
chapter
reflection
- fork
- a coachmark on home or teaching it once at selection
- chose
- copy at selection, and the minimum raised to three
- cost
- the confirm screen, cut after five rounds
- gain
- one clear contract, taught once
Fifteen testers picked four to six interests, got three reads, and asked where the rest went. I taught the split at selection.








